Based in Amersfoort, The Netherlands
September 13, 2016
RIVE is the metal wrecking, robot hacking shooter you've been waiting for! This 360-degree shooter/platformer hybrid lets you choreograph a ‘dance of destruction’ in insanely spectacular battles and set-pieces. RIVE feels like the explosive games of yore, pumping megapixels in true 21st century style.
Dance of destruction
RIVE’s unique 360-degree shooter/platformer hybrid lets you choreograph a ‘dance of destruction’. It feels like the explosive games of yore, pumping megapixels in true 21st century style.
When space scavenger Roughshot gets trapped on a mysterious starship, he has to form a surprising alliance. Don't care about the story? Just shoot the messenger. Literally.
Hack those robots
Ever dreamed of controlling your enemies? In RIVE you can. Find the hacks and get those gun turrets, nurse drones and irritable smashbots on your side. Or kickstart and hitch a ride on top of a bullet train!
Grab an ammo crate and attack with a burst of Falcons, Teslas, Kesslers or Blunders. Is the battle wearing you down? These special attacks will save your behind every single time.
Multiple game modes
RIVE offers an insane sequence of spectacular battles and set-pieces. You won't believe what’s happening to you… and that’s before you even tried the Single-Credit and Speedrun modes. (Or the new Challenges and Battle Arenas.)
RIVE started in 2005 as an on-rails, time-travelling 3D shooter for Nintendo DS. Ideas came and went, but the desire to build an intense action game remained. When Two Tribes almost went under in 2013, it was time to let go of our family friendly puzzle type games and work on something that appeals to dedicated gamers, such as ourselves!
RIVE - Release Trailer YouTube
RIVE - Character Trailer YouTube
RIVE - Epic Conclusion Trailer YouTube
RIVE's SHMUPSTRAVAGANZA Trailer! YouTube
- "A very serious candidate for the title Surprise Game of 2016, 9/10"
- Marco Mottura, IGN Italia
- "The perfect combination of bullet hell and platformer, 10/10"
- Gilson Peres, GameBlast
- "Some of the most memorable moments in a shoot-em-up in years, 8/10"
- Daniel Starkey, GameSpot
- "A heart attack inducing crazy nostalgia rollercoaster, 9/10"
- Shaun Richardson, GamerLaughs
- "An awesome game from start to finish, 9/10"
- Subsonic, 3rd Strike
Request Press Copy
You can always request a press copy by sending Collin a quick email.
Nintendolife.com RIVE interview
with Collin van Ginkel nintendolife.com.
About Two Tribes
Two Tribes is one of the oldest game developers in The Netherlands. Our goal is to create original gaming experiences that respect old school values while leveraging new technologies. So instead of pixel art and chiptunes, we deliver tight gameplay and a polished presentation.
More information on Two Tribes, our logo & relevant media are available here.
Collin van Ginkel
Meinte van der Spiegel
music and sound design
Niels 't Hooft